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Guild of dungeoneering pirates cove torrent
Guild of dungeoneering pirates cove torrent






guild of dungeoneering pirates cove torrent

First things first, you must take a look at the basic screen. So you're in a battle and you want to beat your opponent to a pulp.

guild of dungeoneering pirates cove torrent

They range in value from 1-3 gold and are mainly used to bait your dungeoneer into going where you want. We'll look into this closer in the levels section since each area has its own set of basic enemy cards.Ĭard Type C (yellow): Hope cards: These are your basic treasure cards. Each area has its own sets of enemies and they are usually separated into different types of enemies (magic users/physical/fury etc). More importantly, after the battle you'll be able to choose a piece of equipment that is of the same level as the enemy. Enemies at level 1 will have less hearts and be weaker than enemies at level 3. The level of the enemy decides how many hearts it has and how strong it is.

guild of dungeoneering pirates cove torrent

When looking at these cards there's two important thing to note.įirst, each card has a level from 1-3 with 1 being the lowest level. I highly suggest fighting an enemy every turn you can (unless timer constraints force you not to).

GUILD OF DUNGEONEERING PIRATES COVE TORRENT UPGRADE

Defeating enemies allows you to upgrade your equipment and levels.

guild of dungeoneering pirates cove torrent

I personally am not a big fan of these cards, but others may enjoy the randomness.Ĭard Type B (red): Enemy cards: Use these cards to place enemies in your way as you travel from room to room. When you place the card you either get a positive (yellow) or negative (red) ability that usually kicks in during the next fight. If a card has path that would connect to an adjacent tiles walls then you can't place it.īlue tiles also have the chance to come with shrines in them. If the card has a wall where an adjacent tile has a path, you can't place it. It is important to remember that when placing a card, all exits must lead somewhere. Each card has a different amount of exits to move you in different directions. Use up to 3 of the 5 cards given to move your adventurer to the objective Let's first look at the three main types of cards.Ĭard Type A (Blue): Room cards: These cards allow you to add rooms to the dungeon that will allow your traveler to progress. Though the objectives and enemies are different, each level follows the same progression set-up. When you start a new game simply choose the ‘Jungle Shortcut’ option and we’ll skip the whole Grasslands starting region and land you straight into the Jungle.Each level in the game is presented by a dungeon for you to trek your way through. If you have previously beaten the game and just want to check out the new quests straight away we’ve added a shortcut. Once there you will find a Pirate’s Map that unlocks the new region. To find the entrance to the Pirate’s Cove region you need to first reach the Jungle in the main game. ğind 27 new equippable items like the Eye Patch, the Barrel O’ Rum, or the Newspaper Hat.ěattle 23 new monsters including Merfolk, Giant Crabs, Three-Headed Monkeys and of course more pirates than you shake a wooden leg at!.Rescue 3 new classes of dungeoneer to adventure with: the Drunken Sailor, the H20mancer and the Swashbuckler.Ě new region of the world to explore with 21 new quests to take on, all set in a new watery cave tileset.Come aboard and raise the Jolly Roger for this grand adventure! Welcome to Pirates Cove! Pirates Cove includes a new region, new swashbuckling quests, terrifying new enemies, and of course, tons more booty.








Guild of dungeoneering pirates cove torrent